
#ifndef UI_DLGROTATE2_H
#define UI_DLGROTATE2_H

#include "ui_ui_dlgrotate2.h"
#include "..\gui_export.h"

class GUI_EXPORT UI_DlgRotate2 : public QDialog, public Ui::UI_DlgRotate2
{
    Q_OBJECT

public:
    UI_DlgRotate2(QWidget* parent = 0, const char* name = 0, bool modal = false, Qt::WindowFlags fl = 0);
    ~UI_DlgRotate2();

public slots:
    virtual void setData( PF_Rotate2Attribute * d );
    virtual void updateData();

protected:
    int newVariable;

protected slots:
    virtual void languageChange();

private:
    QString angle2;
    bool useCurrentAttributes;
    bool useCurrentLayer;
    int numberMode;
    QString copies;
    PF_Rotate2Attribute* data;
    QString angle1;

    void init();
    void destroy();

};

#endif // QG_DLGROTATE2_H
